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Design Technology & Engineering Resources

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Create, Experiment, Build, Question and Learn. I am a specialist Product and Graphic Design Teacher, specialising in the Iterative process of designing, prototyping and evaluating. With a particular focus on entrepreneurship and making, rooted in real-world contexts and challenges. My mission is to plan and deliver creative, fun and engaging lessons for KS3, 4 and 5, ages 11-18.

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Create, Experiment, Build, Question and Learn. I am a specialist Product and Graphic Design Teacher, specialising in the Iterative process of designing, prototyping and evaluating. With a particular focus on entrepreneurship and making, rooted in real-world contexts and challenges. My mission is to plan and deliver creative, fun and engaging lessons for KS3, 4 and 5, ages 11-18.
Psychological Factors Collection and Processing Systems Theory
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Psychological Factors Collection and Processing Systems Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learned so that they are prepared for any internal or external IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback and I will happily try to support.
JIT and JIC Theory
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JIT and JIC Theory

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The Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons consist of tasks that apply directly to their internal assessment (IA) so that they can practically apply the key theory that they have learned. This best prepares students for both internal and external IB assessments. ↠ Projects work in PowerPoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback and I will happily support you with any issues.
Ergonomics Anthropometrics Theory
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Ergonomics Anthropometrics Theory

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In this lesson, students learn the importance of designing around the needs of a user as well as the key words Ergonomics and Anthropometrics, which link to the GCSE Design Technology Specification. Students gain an understanding into ergonomics and anthropometrics in various products using real life examples and videos (Sony) and manufacturing (VW). They then apply their understanding to find the average size ‘hand’; measured from a class sample group. Also included is a fun home learning task that further applies their understanding of ergonomics in a funny and creative way.
Corporate Strategies Theory Theory
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Corporate Strategies Theory Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Acts of Insight Innovation Theory
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Acts of Insight Innovation Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Strategies for Innovation Theory Theory
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Strategies for Innovation Theory Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Market Sectors and Segments Theory
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Market Sectors and Segments Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Consumer Reaction Theory Theory
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Consumer Reaction Theory Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Planned Perceived Obsolescence Theory
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Planned Perceived Obsolescence Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Product Lifecycle Analysis Theory
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Product Lifecycle Analysis Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Stakeholders for Innovation Theory
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Stakeholders for Innovation Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Market Competition Theory
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Market Competition Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Market Analysis Theory
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Market Analysis Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Packaging and Brand Identity Theory
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Packaging and Brand Identity Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Market Research and Strategies Theory
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Market Research and Strategies Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Branding Brand Loyalty Theory
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Branding Brand Loyalty Theory

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Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments. ↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
LEDC Light Product Design Unit
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LEDC Light Product Design Unit

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How can we design affordable, sustainable solutions that can help people in lower economically developed countries? In this project, students are given a brief from the UN to design a sustainable, solar light for people in developing economies, that have limited or no access to electricity. Statement of inquiry: Considering the interconnection of global infrastructures creates a more equal and sustainable future for our shared planet. Students are taught a range of creative, STEAM, and research skills using both digital and physical techniques, evidencing their design process through a 23-page digital portfolio (Powerpoint) in line with the four assessment criteria. Alternatively, this can be printed or used as a template. Included are extension tasks, as well as teacher and student examples. Lessons cover: ♦ Introduction to LEDCs and the environment - historical factors and innovative solutions to provide sustainable, affordable, off-grid energy sources. What are LEDCs? What might life be like without power? What are the alternatives? ♦ Product Analysis using the ACCESS FM technique. ♦ Ideation using the SCAMPER technique. ♦ Advanced sketching techniques: isometric drawing - Which advanced sketching techniques do designers use? Isometric resource sheets. ♦ CAD Prototyping - Sketchup (free online cloud-based program) ♦ Iterative Design and Prototyping - How and why do we prototype? 2D design and/or physical prototyping. Evaluating our designs. ♦ Making the circuit - Solar Panel, LED, Switch - How do we make working circuits using different components? ♦ Final Prototyping - TinkerCad (free online cloud-based program) ♦ Final Prototyping - 3D printing or Laser Cutting If you enjoyed this project/scheme of work please leave a review and visit my shop where there is a range of creative and engaging design and engineering projects. – ↠ Projects work in Powerpoint or Google slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Educational Game Design Scratch Unit
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Educational Game Design Scratch Unit

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This unit acts as fun and engaging introduction into coding, with** students using the Scratch language to create their own interactive educational game for primary year students. There is an accompanying portfolio for students to complete where they investigate, design then test/evaluate their programs. Statement of Enquiry: Scientific logic and systems can be used to create innovative and functional products. Unit covers: ♦ Introduction to coding: How does a computer understand instructions? ♦ Introduction into: storage - process - output: How can we create interactions? ♦ Debugging: How can we find and fix errors in code? ♦ Creating Sprites and backgrounds: How can we size and move things on screens? ♦ Program analysis: Why look at the work of others? ♦ Generating and evaluating design ideas: ♦ Loops: How can I simplify my code? ♦ What/if statements: How can code make it’s own decisions? ♦ Variables: How can we use storage to make our programs more interactive? ♦ Feedback: How do we measure the success of our program? Included are: Slide presentations for each lesson. Editable student portfolio. Additional lesson resources. Scratch how-to cards. Links to an online coding course. Student outcomes and examples. If you enjoyed this project/scheme of work please leave a review and visit my shop where there is a range of creative and engaging design and engineering projects. – ↠ Projects work in Powerpoint or Google slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Smart Toothbrush Product Design Unit
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Smart Toothbrush Product Design Unit

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Pupils love being creative with this project which covers the entire design process of designing a physical smart toothbrush and an accompanying app, with the aim of encouraging and maintaining a healthy lifestyle. The project does not include any coding, rather it is focused on the design process, critical thinking and communicating ideas, culminating in a physical prototype and a clickable digital prototype of an app. SOI: Scientific and technical innovation can be made by connecting physical and digital products. Lessons are differentiated with strong cross-curricular (literacy) links that align with the international IB curriculum. The project requires very few resources and any apps used are free and cloud-based. The project can be adapted for different physical and/or digital learning spaces. Included is a digital portfolio which follows the four assessment objectives of the IB Design curriculum. The portfolio can be delivered digitally, printed or used as a guide. Student/teacher examples are also included. Lessons include: ♦ Ergonomics and Anthropometrics theory. ♦ Internet of Things theory. ♦ Understanding and writing a design brief. ♦ Writing a design specification for a particular user and client. ♦ User-centered design and user research methods. ♦ Ideation strategies. ♦ Sketching techniques: isometric, orthographic. ♦ Prototyping in foam, card or 3D printing (depending on learning space). ♦ UX design and wireframing an app. ♦ UI design and prototyping a clickable prototype of an app (Figma).
Phone Stand Design Unit
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Phone Stand Design Unit

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Statement of Enquiry: Designers find opportunities from markets and trends to influence the form and function of successful products. In this outstanding, creative scheme of work, students are given a brief to design a phone stand that benefits a particular user, retailer (client) and charity. Students research peoples interests (surveys, user persona) and apply this research to influence and justify the form and function of their own product. They make and evaluate various prototypes of their product whilst evidencing the design process throughout. Lessons include: The brief: what are we designing and who for? User research: How do we design with and not for users? Product analysis: How can we really understand a product? Summarising our research: Writing a design specification. Sketching: How do designers generate ideas? CAD (Sketchup): How can we prototype without the use of materials? Paper prototyping: What form will our product take? Card prototyping: Why make something more than once? Plastics theory: Are plastics fantastic? Laser cutting (optional): How can automation help with manufacturing? User testing: Why and how do we test products? Client evaluation: How will we market and sell our product? Project applies a practical understanding of factual, conceptual and debatable questions. The scheme is a full term (12 - 20 week) project though could be condensed or even further extended if necessary. Students can work within the full digital project portfolio provided or in sketchbooks. CAD work can be completed using Sketchup (free, cloud-based program). Laser cutting is optional as product can be prototyped by hand using digital or physical processes. Student and teacher examples included. This unit/project is designed for a term (12-14 weeks) though can be extended or condensed by modifying the design process and portfolio accordingly. If you enjoyed this project/scheme of work. Please visit my shop where there are a range of creative and engaging design and engineering projects. ↠This file may be zipped. Once downloaded right click the file and select ‘extract all’ to open. ↞ ✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎ ♥ After using this product please leave a rating and comment. ♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback. © DesignandEngineering